#HTE

Ruin a Classic Design Book Title by Adding One Word

There’s a fairly funny meme going around started by Jimmy Fallon called #AddaWordRuinABook. It’s similar to those wordplay contests periodically held by The New Yorker, and here are some examples:

I can’t top any of those, but I thought I’d at least give the treatment to design books–those classic tomes that we either bought in school or read to keep up after we joined the workforce.

image

Here we go:

- Architecture: Form, Space Aliens & Order

- The Art Carney of Innovation

- Cradle to Charging Cradle

- Creative Gambling Marker Techniques

- The Design of Everyday Carry Things

- Designing Awkward Interactions

- Designing Designey Design

- Presentation Meltdown Techniques

- Product Design and Development Hell

- Universal Studios’ Principles of Design

These aren’t knocks on the books, of course; and if you’re a design student looking for any of these, below are links to the real deal.

image

Architecture: Form, Space & Order by Francis D.K. Ching

image

The Art of Innovation: Lessons in Creativity from IDEO by Tom Kelley

image

Cradle to Cradle: Remaking the Way We Make Things by Michael Braungart and William McDonough

image

Creative Marker Techniques by Yoshiharu Shimizu

image

The Design of Everyday Things by Don Norman

image

Designing Interactions by Bill Moggridge

image

Designing Design by Kenya Hara

image

Presentation Techniques by Dick Powell

image

Product Design and Development by Karl Ulrich & Steven Eppinger

image

Universal Principles of Design by William Lidwell, Kritina Holden & Jill Butler

Got any titles you can ruin?

image
https://www.core77.com/posts/93736/Ruin-a-Classic-Design-Book-Title-by-Adding-One-Word