#HTE

Ruin a Classic Design Book Title by Adding One Word

There’s a fairly funny meme going around started by Jimmy Fallon called #AddaWordRuinABook. It’s similar to those wordplay contests periodically held by The New Yorker, and here are some examples:

I can’t top any of those, but I thought I’d at least give the treatment to design books–those classic tomes that we either bought in school or read to keep up after we joined the workforce.

Here we go:

- Architecture: Form, Space Aliens & Order

- The Art Carney of Innovation

- Cradle to Charging Cradle

- Creative Gambling Marker Techniques

- The Design of Everyday Carry Things

- Designing Awkward Interactions

- Designing Designey Design

- Presentation Meltdown Techniques

- Product Design and Development Hell

- Universal Studios’ Principles of Design

These aren’t knocks on the books, of course; and if you’re a design student looking for any of these, below are links to the real deal.

Architecture: Form, Space & Order by Francis D.K. Ching

The Art of Innovation: Lessons in Creativity from IDEO by Tom Kelley

Cradle to Cradle: Remaking the Way We Make Things by Michael Braungart and William McDonough

Creative Marker Techniques by Yoshiharu Shimizu

The Design of Everyday Things by Don Norman

Designing Interactions by Bill Moggridge

Designing Design by Kenya Hara

Presentation Techniques by Dick Powell

Product Design and Development by Karl Ulrich & Steven Eppinger

Universal Principles of Design by William Lidwell, Kritina Holden & Jill Butler

Got any titles you can ruin?


https://www.core77.com/posts/93736/Ruin-a-Classic-Design-Book-Title-by-Adding-One-Word